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Radius Full Page Display

1,059 words

11K on disk

September 1986

Radius Full Page Display

Two screens are better than one

We often remember 1987 as the start of the era of external displays on the Macintosh. With the enormous size of the Mac II came expandability of six NuBus slots, as well as the software flexibility of System Software 2.0 (System 3.3/Finder 5.4) with the Monitors control panel.

We shouldn’t forget earlier options, however. The November 1986 issue of MacUser proclaimed “Bigger is Better!” and showcased an impressive — and expensive — add-on to the humble Mac: the Radius Full Page Display for the Mac 512ke and Plus. Wikipedia goes so far as to call it the “first large screen available for any personal computer.”

FPD on a Mac Plus (InfoWorld)

Radius Full Page Display on a Mac Plus (InfoWorld)

Looking at this picture you probably have two questions: How could this possibly have made sense financially? How could this possibly have worked technically?


The second question is easy enough to answer. Radius was made up of ex-Apple hardware engineers, and they pulled quite a few rabbits out of their collective hat. The FPD used the security slot, of all possible things, to route the cable for external video out of the case. Notice the small video connector in the photo to the right:

This was was routed through the small security slot on the back of the classic Mac case. The Full Page Display interface sat right on top of the 68000 central processor, with additional connections to the FB1 and C35 resistors. Originally this internal card originally had to be installed in the Sunnyvale factory, and the process took a week to complete. An easier clip-on installation method was released in Q2 1987.

Permanent changes to the motherboard were also made. These presumably included the Radius ROM, which obviated the need for a special boot-up disk — a requirement of other vendors’ solutions. The integration between the Radius ROM and the Apple motherboard was evidently pretty deep: as an example, the larger PRAM in a Mac Plus allowed the precise vertical alignment between the tops of the internal and external screens to be memorized, but the 512KE had to be set manually at every boot time.

The Economics of Desktop Publishing

The financial question is more interesting. Who was spending $2,000 to add an external monitor onto a Mac Plus — let alone a 512KE?

The portrait display as a form factor, though gone from the market today, actually was quite popular in the late 80s and early 90s. The reason was simple: as the name implied, it could display a full 8.5×11 page on the screen at one time with its 640×864 pixels. This was in an era of Aldus PageMaker: Desktop Publishing was saving the entire Mac ecosystem (and arguably Apple) from being a footnote in computing history.

There are two interesting things about this FPD ad from 1988:

1988 Ad

Radius Full Page Display Flanked by a Mac and LaserWriter (InfoWorld)

The first is that the LaserWriter Plus flanks the monitor to the left: Radius envisioned the FPD as an essential part of a complete DTP setup. The second is that there’s a humble classic Mac to the right. Even in 1988, when the Mac II had been shipping for a while (notice the picture of that expandable machine lower in the ad copy), Radius still saw a market in upgrading Classic Macs with external displays for the Desktop Publishing market.

The Shock of Multiple Screens

At 15″ diagonally, the FPD had nearly the same 72 dpi pixel density as the Mac CRT, a big selling point. In fact, Radius was the only player in this nascent market who could actually both screens at the same time. Other vendors, including E-Machines and Micrographic Images, shut down the internal screen completely. This simultaneous use of both workspaces, which we all take for granted today, was as revolutionary as capacitive touch was in 2007. “As the mouse reaches the right- hand edge of the Radius, the image suddenly appears on the Mac’s screen, jumping right across the gulf between the two machines,” gushed InfoWorld. “This behavior invariably startles people the first time they see it.” Here’s Stewart Cheifet being startled this feature during a demo by Radius co-founder Mike Boich on Computer Chronicles:

“That’s pretty impressive!”

Of course, application compatibility was hit-and-miss. Even an app as canonical and central to the Macintosh as MacPaint wasn’t written to take advantage of the greater screen space. Excel would crash if you made the window too large, and MacWrite wouldn’t properly redraw the screen after formatting changes which extended off the original 512×342 pixels. Updates fixed some of these problems, but there was a reason that Radius demo’d the screen with T/Maker’s WriteNow: it was written according to the guidelines in Inside Macintosh and worked well. Raines Cohen, co-founder of the Berkeley Macintosh Users Group, saw the display at MacWorld Boston 1986 and noted “The Finder doesn’t know about the Macscreen, but can use the entire Radius.  MacPaint doesn’t know about it, of course; FullPaint does, sort of, I think… SuperPaint will let you put your pallette at top of the screen to take advantage of MOST of the screen.  ComicWorks is the best; it lets you put your tools onthe Mac screen & dedicate the whole page to graphics.”

Blazing a Trail with Software

The reason for all these problems was simple: the FPD shipped well before official support for multiple displays and the accompanying Monitors control panel (which wouldn’t have appeared on the Plus and previous models anyway). Thus Radius had to write their own software to manage this radical peripheral. Larger cursors, a screensaver, double-height menu bars, and other magnification features debuted here, to be further developed as Radius shipped countless color cards for NuBus in the years ahead. Radius even programmed an extension to add Zoom button to the top-right corner of Mac windows which lacked them. Cohen: “Andy’s software teaches most applications to have a ‘zoom box’ (like MacDraw), and cmd-zoom will zoom a window to the full Mac main screen.”  The Mac’s screen capture feature also had to be re-written, and even Radius’ own feature only grabbed 90% of the large screen. This software consistently earned rave reviews, and probably explains the leadership position which the company had in the external display market into the 1990s.

The FPD cost $1,995 retail. And for all that money, you only got a 3-month limited warranty!

MacWorld Expo 1986 Boston

18 words

0K on disk

August 1986

MacWorld Expo 1986 Boston

Attendance: 18,700

Placeholder for article to come. See the usenet post below for a good summary.

BMUG Lab in UCB Eshleman Hall

358 words

4K on disk

March 1986

BMUG Lab in UCB Eshleman Hall

The Spring 1986 BMUG Newsletter showcases a plan to build a computer lab in Eshleman Hall, the Student Union on the UC Berkeley campus. I’ll reproduce the layout of the lab below, because I think it’s an interesting snapshot of what people thought a lab of Macs should look like at this early point in the computer’s development.

Some things to note:

1) This is a network-centric facility. Two UNIX machines with Ethernet, and a Kinetics AppleTalk Bridge, showed the importance of connecting the Mac’s own LocalTalk technology to the campus backbone. The author of the article, BMUG co-founder Reese Jones, would go on to start Farallon Networking at least in part on the strength of BMUG’s own PhoneNet technology, which replaced Apple’s expensive proprietary cables with cheap phone cabling.

2) There’s a BMUG Reference Library. Presumably this would contain the user group’s own newsletters, along with product manuals and third-party books. If you had a question about how to do something on a computer in 1986, you usually looked it up in a book.

3) Not only would books be stored in the computer lab, but they’d be produced there, too. BMUG specifies that the forthcoming lab will serve as a “resource center for document preparation.” By 1986, Aldus PageMaker had been out for a year, and Desktop Publishing was driving the Mac’s success. A networked Apple LaserWriter Plus (price: $7,000) was shared among all the computers in the lab, offering users output that would have been prohibitively expensive otherwise.

4) Centram’s TOPS (also a Berkeley company) was the file- and printer-sharing solution — because AppleShare didn’t exist yet. TOPS would be a great topic to cover in a future article — it was sort of like Personal File Sharing, and ran on both the Mac and PC (with a LocalTalk ISA card, as Reese’s Eshleman Hall layout specifies).

I’m not sure if this computer lab was ever built — Eshleman did host the Open Computer Facility for a number of years, but I don’t know if the BMUG lab grew into that. The building itself is slated to be demolished in the next few years.

BMUG and MacRecorder

246 words

2K on disk

September 1985

BMUG and MacRecorder

Audio Recording Hardware

We take recording audio on personal computers for granted nowadays. Without audio-in, we wouldn’t be able to use Skype, record a video for YouTube, or sing along with GarageBand. But before audio became a standard feature of the personal computer, there was a group of volunteers in Berkeley, California who figured out how to get sound into their Macs.

A graduate student in Math, Michael P. Lamoureux, is credited with the original design of the digitizer hardware. Plans were published in the Fall 1985 BMUG Newsletter, enabling anyone handy with basic electronics to construct the device. The box plugged into the serial port on the back of the Macintosh.

The first comprehensive coverage I can find about building MacRecorder is from the Fall 1985 BMUG Newsletter — but it’s possible the Spring issue of that year, or the 1984 Newsletter (only distributed on floppy disk) have earlier plans. The Fall 1985 Newsletter actually includes three articles about MacRecorder, including the source code of a basic program to receive digitized audio from the device:

Farallon, a company that productized several BMUG inventions (including PhoneNET adapters), released a commercial version of the product in early 1988. MacWeek showed a preview in December 1987:

Intriguingly the article mentions “SoundTrack, a sophisticated sound editor.” This is undoubtably SoundEdit, the famous software written by Steve Capps in 1986. Farallon was perhaps considering renaming it to differentiate their version, but it shipped (as near as I can tell) as SoundEdit, not SoundTrack.